找回密码
 立即注册
查看: 3|回复: 0

U4GM Tips for PoE 3.28 Launch Date and Starter Builds

[复制链接]

18

主题

0

回帖

90

积分

注册会员

积分
90
发表于 昨天 16:19 | 显示全部楼层 |阅读模式
January 2026 has that familiar itch: you log in, check the subreddit, then check it again like the next refresh might magically reveal 3.28. GGG's been pretty steady for years, even with PoE2 updates pulling attention, so a late-February start feels more likely than not. If you're planning ahead, keeping an eye on poe1currency prices can be a decent reality check for how wild day-one trade might get once teaser season kicks in.


When the reveal usually lands

The rhythm is almost comforting. You get silence, then a sudden burst: teaser posts, skill gems, patch notes, and that livestream that turns everyone into an armchair designer overnight. Most leagues tend to line up with a reveal around two weeks before launch, so you'll notice the mood shift fast. One day the subreddit is doomposting about "no news," then the next it's 40 threads arguing about whether a single line in the manifesto means your build is dead. If there's a delay into early March, it's usually because they're tightening the last screws, not because the league is falling apart.

What players actually want changed

Mechanics-wise, a lot of us aren't begging for something brand new. We want the older stuff to feel less like chores. Harvest and Delirium get mentioned a lot because they're powerful, but they can also feel awkward in the current Atlas flow. You run into them, you sigh, you ask yourself if it's "worth" the detour. A cleaner loop would help: fewer menus, fewer stop-and-start moments, more choices that happen while you're mapping. And if they toss in a darker, void-touched theme with a couple of new endgame targets, people will chase that for weeks. New bosses do that. They give everyone a reason to push instead of just farming the same comfort route.

Starters that won't ruin your weekend

By now I'm done pretending I'm above "safe" starters. Righteous Fire Juggernaut is still the lazy-on-purpose option: walk, loot, keep moving, and you'll be surprised how far it carries you on scrap gear. Toxic Rain Pathfinder stays popular for a reason too—speed, flasks, and fewer map mods that make you groan. If you don't mind the totem vibe, Explosive Arrow Ballista remains a budget boss-killer that lets you focus on positioning instead of sweaty mechanics. None of these are flashy, but they keep you playing, and that's the point.

The early grind and the temptation to skip it

The first couple days can feel brutal. You're duct-taping resists, your links are wrong, and every upgrade costs more than it should because everyone's racing the same market. A lot of players end up looking for a shortcut just to get their build online and start enjoying maps. If you're short on time, using u4gm to pick up currency or items can take the edge off the worst part—fast delivery, less time stuck whispering dozens of listings, and more time actually playing the league.

您需要登录后才可以回帖 登录 | 立即注册

本版积分规则

Archiver|手机版|小黑屋|NFT数字藏品交易-全球交流论坛

GMT+8, 2026-1-10 10:48 , Processed in 0.203054 second(s), 20 queries .

Powered by Discuz! X3.5

© 2001-2025 Discuz! Team.

快速回复 返回顶部 返回列表